Talk:Object scripting/@comment-85.207.77.196-20130527155228/@comment-173.164.115.210-20130612024133

I know what you mean. I turned a molotov cocktail into a small vial of Red Matter (creates Black Hole when destroyed), but what I really wanted was a gun that would shoot Red Matter, causing the projectile to spawn a Black Hole. Unfortunately, there seems to be no way to script projectile behavior or reference a different edited object, or even use "Red Matter Shooting" as an adjective. An edited object can't even reference itself, like a tribble creating more tribbles when it eats something. Actually, I wanted Redshirts to spawn more Redshirts upon dying.