Survival game mode

While it is unknown what survival is and what it was used for, there are some leftover files that reference survival, all of which can be found in the "pmindex_for_code" xml file.

Filters and Colors

 * survival_colors.exf
 * survival_materials.exf
 * survival_silly.exf
 * survival_sizes.exf

Events and Merits

 * static_survival
 * survival_test_$merits
 * survival_test_waves

Survival Maps
(All function the same as the normal maps.)
 * c_woods_survival (Unique metaforest map?)
 * su_hauntedhouse (Grave Manor)
 * su_woods (Metaforest)

Textures

 * survival_starite

Other Scripts
Along with that there are some adjectives that can be applied through the @ method glitch or memory editing.
 * multiplayer_survival_adjlist
 * multiplayer_survival_drc
 * multiplayer_survival_objectcreation
 * multiplayer_survival_tv
 * multiplayer_survival_weapondefenders
 * @survivalweapon
 * @survivalmodeattack
 * @survivalmodedefend
 * @survivalmodetarget