Glitches

A glitch is a fault in a game's system, something that's not supposed to happen in-game. Glitches usually occur when there is an abscence or hole in coding or when certain traits of objects (example: hitboxes) are non-existant. one of the most common glitches is No-Clip, where the player or other objects are able to pass through walls, floors, and solid objects as if they were not there. Other types of glitches can be graphical, such as a slight texture change or a color-scheme overhaul.

Scribblenauts
Freezing the Game


 * In playground, type in tiny force field, then type in teleporter, get into the tiny force field then float towards the teleporter. Make sure your on top of the teleporter, then activate the teleporter. Keep on pressing teleport 1. Soon the music will start but freeze. I you keep doing this, soon the background will start to change.
 * In action 2-4 put a large air vent  beside the barrier by your left, the two bombs will start floating in the air and with some luck, bombs will start to fall endlessly from the large pipe chunk. If the bombs don't explode, there will be so many bombs that the game will eventually freeze, if the bombs do explode, then enjoy the fireworks.
 * Throw a boomerang into the ground, while it's still in the ground click it, if done correctly, you should have a red boomerang in your hand and an X inside the floor. Unequip the boomerang, it will float. Put it anywhere and it will stay there. Put the boomerang high in the air. Attach a rope to it. The rope will fall to the ground slowly. pick the rope up. go away from the boomerang in the air. Unequip the rope. there should be one piece left, pick it up, and the game will freeze.
 * In A6-11, using rope on the apples or lettuce and letting the zebras or hippos eat it will freeze the game.
 * In the first game. Make a Rickroll then quickly drop Blue Magic on him. He will freeze, tip him over before he explodes. if you manage to do this, the game crashes.


 * Put stilts on a mannequin and, you guessed it, the game crashes.
 * If you try to drag the Mannequin into the trash, if it has not crashed already,
 * Sometimes, when an animal with a saddle on it dies, the game freezes it will freeze to the sky where the game crashes. Even on emulators and other systems.
 * Go back in time and make a hostile animal. use cupid's bow on it, get on it and interact with a teleporter or time machine and the game will go into a black screen
 * The first time you interact with a holdable instrument (Example: Kulinkitang or kayo), drop it next to you and very quickly tap it and tap interact. The game sometimes freezes
 * Summon a Robosaur, but make sure it doesn't like you. Now put a saddle on it then ride it. Get a T-rex and fight them. Don't get off the saddle when the robosaur blows up and the game freezes.
 * When you go to the panel with the avatar selection and the music, press the dark yellow box in the bottom right corner. The game will freeze.

Others

 * Summon a Chupacabra and a sheep. When he kills the sheep he will not attack you.
 * To complete any action level, type in vending machine, basket, casket, or coffin. Get a string, cord, handcuffs, or shackles. Attach it to the starite. Put the string in the basket/vending machine. The starite will go INSIDE the vending machine/basket. Bring the vending machine/basket to you. Open it up and the Starite will pop out.
 * Make a hook, then glue, attach the glue to the pointy end of the hook, then attach the end of a plank to it, you'll stand on the plank and start bobbing to the sides without falling, it's even more hillarious if you walk.
 * Put a rope on the starite and put the rope on the top side if a steel gate. then put an airvent next to the starite and it should go through the gate.
 * It is possible to skip Advanced mode. First, let's say you had to use an Axe to cut down a tree for the starite. On the first try, write Axe as usual. On the second try, write "Cake Axe" or "Cheese Axe" or some other "Word Axe" thing that isn't a real word in the game (so Cake Giant works, while Frost Giant does not.) and it will appear as an Axe, Giant, whatever and will let you use it even if you used the normal "Axe" in the first try.
 * Unplaced bodies of water, such as lakes, oceans, or ponds, will cause boats and other floating objects to float, simply when being moved by the cursor, or left in a red (invalid) position.
 * Make a tarpit. Any building will fall right through it. Ex. Door, skyscraper, house, empire state building. Drop the building. The exceptions do not apply in super. They will still fall through the tarpit.
 * Write pond, ocean, pool, or swamp. place it into the ground. Write shrink magic. Use the shrink magic to shrink the object. The object will shrink but the water stays the same size.
 * Go to the playground mode (Where you are when you start the game). Place an object where it shows a big "X" on top of it. Go to the "playground select" screen, don't do anything, and go back. The "X" changes color. It will change into the same colour of the object you just spawned, and when you wait long enough, it gets to the point when tapping an object change its colour, and then it gets to the point where other objects change color including the background, which they stop changing after it's off the screen.
 * Spawn a shield and a hot dude. Then give Maxwell a freeze ray. Move the dude behind the shield, then shoot the shield. Because the dude is hot, the shield should be cold, and the dude warm. Move the dude in front of the shield, then the shield will flash until he freezes.
 * When you throw a boomerang just right in the right corner the pool it will disappear along with the grassy part of the ground. If you jump in where the pool was you fall to your death. The ground is still there though.
 * If you make a Tarpit and shoot into it with a gun, the bullets will go through the tar and the Tarpit. Eventually it will sink very slowly into the ground until it hits something above ground (if you were shooting in the Tarpit or around a hill) or goes offscreen.
 * Make a tarpit. Put it into the ground at the point where its brown and green. Make a lasso and a tornado. Grab the lasso. Lasso the tarpit and put the tornado inside. You should fly across the screen while holding the lasso outside the map.
 * Create a tornado, place it near the ground. Place another one into that, then walk into the first one yourself. If you did it correctly, you should get flung into the seconds tornado, which hovers upwards and sucks you up a second time, flinging you above the playground, thus killing you.
 * In Metro A2-11, make a rope and attach it to the prisoner closest to the starite.He will start walking.Attach the other end of the rope to the bottom of the red steel door that keeps the prisoner trapped.The prisoner will walk through the red steel door.
 * In A6-1 ,if in advanced mode you tie one of the tigers to a cake wall with a cake rope and they almost go off the ledge, when they go back, a third tiger will pop up out of the tiger that wasn't attached to the cake wall.
 * In A6-1, occasionally when doing the action level glitch, the starite will fall off the screen, although it was on solid ground.The result is a failed level.
 * If you place two atom bombs on either side of maxwell, about a character length between them and maxwell, set one off, wait until the clicks speed up, and set the other one off, when it returns to maxwell on the ground, another explosion will occur, and then the graphics will be glitch for a short time.

Shelter Tricks
In Scribblenauts for the Nintendo DS, if you use a shelter next to an iron gate or door, you can easily bypass it if you enter and exit the shelter.

A good use and example of this is in A2-3.

You can also avoid ALL projectile damage with the exception of explosives and physical hits.

Freezing the Game

 * Make three ressurrective anti-matter. Put them near eachoter. Put an invincible shield near them. The game will lag and eventually freeze.
 * Make a legless man. He will appear to be floating and still walking despite having no legs.
 * (I only tried this once) Create a new custom level where have to just get to the starite. Use the texture that has red dirt and purple stone. Erase some of the platform. Put water in the hole. Spawn a spade or a snorkel and the game freezes while trying to make the object.
 * On any level, type in pregnant potion. Put it on the starite. It will have a baby starite. Get it and it will freeze the game.
 * Get three or four resurrective antimatters and place them in a row. spawn a bridge and drop it on them.
 * Have an "Immortal immune omnivorous X" eat a "Toxic X"
 * Use the Teleporter, look left, then, place a Frozen Puddle on the flaming Large Hadron Collider. The game will get laggy. Tap the magnifying glass and tap on the Large Hadron Collider (or wait). The Large Hadron Collider will emit smoke and freeze the game.
 * On Sandbox mode, get a cannon and put bombs and then wings (or something like that). When maxwell interacts with it, the game will freeze.
 * Keep making Resurrective Loituma Girls until you cannot make anymore. Then, make a Flood. The screen will go in black and never return.
 * If you go to the editor and attach one end of a rope to Maxwell and the other end to a puddle, and drag it, Maxwell will disappear and the game will freeze. Also in the editor, do this to the starite and save it. It will freeze. (WARNING: MAY PERMANENTLY CORRUPT SAVE)
 * Put a puddle inside a cloning machine, then "empty" the cloning machine. The game will crash when you do this.
 * Put a Tornado in the level, try to use a Grappling Hook in the Tornado, this will cause the game to freeze.
 * Make a crazy tornado, an immovable wall, a freeze ray and a Chain (Tool). Attach the chain to the wall and freeze the tornado. Drag the chain to the tornado and choose "Pick up". Less than a second later, the game will freeze.

Others

 * Spawn a Tiny Baby. Drag the baby, when spawned, to the top of the screen. Let the baby go and the baby will fall through the ground into nothingness.
 * Spawn a 'Holy Deadly Wizard Staff'. It can destroy or kill anything except objects with the 'Invincible' adjective. While, the Red Magic is flying the target will disappear but the magic will not. The first adjective doesn't have to be 'Holy'.
 * Spawn something that you can hold that also shoots something (Gun, Wizard Staff, etc...) Spawn it with 'Holy Petrified' as adjectives. Whenever you shoot a Cross will randomly spawn in the sky and fall down. They cannot be moved around the screen so you will have to destroy them.
 * Spawn a Unicycle and a Tart. Place the tart on top of the unicycle. The tart will look like it is floating slightly above the unicycle.
 * To get infinite complexity bar, make a colossal winged gun. shoot a few bullets and when they are destroyed they lose 2x complexity then when they were created, lowering the complexity bar every time a bullet is shot and destroyed.
 * Type in computer in the factory playground, then go to the bottom right hand corner. Bring the computer down and stand on it, then make a mega potion. Use it on the computer while standing on it, soon you will be in the ceiling without escape.
 * First get a supersonic flying wheel chair. Then a spiked crusher. Get on the wheel chair and land on the crusher. Now you can fly through any object.
 * You can walk inside of a wall. First go to the playground showing a house. Go up to the attic and get rid of the bogeyman. Then, place an immovable platform in the gap. get a large air vent and turn it so it is facing the left. Glue it in place. You will be blown towards the far end. Spawn a long wall and place it into the current of air. It will blow towards you and you will become trapped between the two walls. Finally if you run towards the long wall you will become trapped inside the wall. Now you can move around a bit but don't jump. This will cause you to come flying out the box.
 * To get onto the other side of the moving steel gate on the teleport level spawn a 'cannibalistic large steelgate'. then put it near the moving gate and it wll eat it. then you can go through onto the other side and the portal won't be there. you can walk around as well.
 * There is a glitch that affects people. This occurs when you summon a STRONG FERTILE EXPLOSIVE FAST MOM. As she gives birth, she'll become taller, until she looks like she's walking in air. This will stop after she gives birth 3 times, but if a male humanoid NPC passes by her, she will give birth until she reaches the top of the area and eventually disappear from view, but she may give birth still, however it will stop. Also, if you pass her, she will become invisible until she gives birth to another baby.
 * Summon a Spacious Colossal Crate and pack it with Starites, using Dwarven things as necessary to keep the budget down. Then when you can't summon anything more, open the Crate. You, the Crate, and about 80 Starites will all fall through the floor and die.
 * Place a clone and after he spawns two objects and a long giant flying bridge falls, kill him, the long giant flying bridge and one of the two objects that the Maxwell spawned with a giant RPG. If done correctly every time you kill the last object left with a giant RPG, it will respawn as a different object as if the maxwell was alive. Color_Glitch.png
 * As you are collecting a starite, drag an object that is rideable or able to be picked up over Maxwell. When he collects the Starite, he will still be colored blue/yellow to show he can use something. (Due to the controls, this only works with using the control pad to steer Maxwell.)
 * Spawn a watery machine. Do not drag it anywhere, just let it float in air with an 'X'. The machine will lose all four health circles while in air, causing it to be gone, but you can still see it. You can no longer do anything with the machine. You cannot drag it anywhere, and if you try to shoot it, it passes through. This works with many electronics, like robots. However, robots will go through the normal dying system. It will not disappear unless you place it.
 * The player can string the adjective Dwarven onto objects. This will spawn the object with a Pickaxe and a Viking Helmet. If the player ever removes the object (with the objects and adjective still intact), the Thermometer will lose three times the amount of space as when it was spawned. This is because the game sees it as one object upon creation, but three objects upon deletion.
 * Notice that when you type Maxwell, you are instead given a doppleganger, clone etc. However, there is a way to get the actual Maxwell in your playground. First, make a time machine. Repeatedly go to the fifth setting until you find yourself in 1-1. The starite on the tree is actually the 121st starite, so get it if you don't have it. To get back to the secret 1-1, simply keep selecting fifth time period again. Now, in the secret 1-1, you will notice there is a Maxwell. Give him a handheld potion. This allows you to pick him up, meaning your character picks him up. Now go back into the time machine. You will still be holding the Maxwell. Use the clone gun to make as many as you want. Note: These copies and the original are unidentifiable with the magnifying glass.
 * Create a supersonic huge rideable wrecking ball, and get on it. Roll to the edge of the screen, and keep going. You should roll straight up the edge and off the screen. This does kill you, but all of your objects in the playground since your last save will stay.
 * Stand inside a tarpit and shoot up using a gun. The bullets will slowly go up, and they will continue to go slow even after they leave the tar.
 * Make a resurrective grenade. Throw the resurrective grenade. It should keep on exploding until you shut off your DS or summon a black hole. If you put other resurrective objects or creatures in the explosion, it will lag your DS and it will probably freeze.
 * Summon a wearable elephant. Then summon another and make the first elephant pick it up. Then summon another one and make the second elephant pick that one up. Repeat this, but make sure to do so quickly since the third elephant will attack the first one for picking up the second elephant (Elephants protect each other). Eventually, when you have stacked enough elephants, the game will freeze for a second or two, then it will continue, and a lot of body parts from the first elephant will be invisible. This creates MASSIVE lag, but does not freeze the game. The elephants continue to attack each other though. However, this is hard to do since the elephants often drop other enraged elephants and refuse to pick them back up. This will work for other animals, as long as they are able to pick objects up and do not naturally attack their own kind (such as a Yeti attacking another Yeti).
 * When you spawn a strong toy car, place it down and it shows a strong speech bubble, when it does that, control the toy car and the speech bubble will not go away.
 * Create a nuclear armed toy car, and move it around until it explodes. You have now survived the atomic explosion! Then, give it a normal potion. The toy car will not be nuclear anymore.
 * Create an electric wet ruler, as many as possible. Now you can put much more objects into the level.

​Scribblenauts Remix

 * Go to level 4-6. Give the boy hot milk, wake him back up, remove the milk and let him eat it. Give him petroleum jelly, he'll eat it and be sick. Spawn a medic, and when the boy is healed, he will eat the medic and other people.
 * Sometimes in the school playground in remix you will see random stubs on the floor
 * Summon a cloning machine and puke, try to clone the puke in remix. It will crash your game.
 * On the school playground if you place a tornado underneath the secret ledge you can walk in it after doing this if you place an object on the exit it will fall through
 * Place a Maxwell and after he spawns 2 objects and a long giant flying bridge falls, kill him, the long giant flying bridge and 1 of the 2 objects that the Maxwell spawned with a giant RPG. If done correctly every time you kill the last object left with a giant RPG, it will respawn as a different object as if the maxwell was alive.
 * Putting a Sinking person in a tar pit will cause their health bar to move up until it reaches a platform, such as the castle playground. When it reaches, the person will be stuck in the platform. If there's no platform, the person will stay.
 * Due to the 1.3 update of Thursday, January 05, 2012, if you had a winter playground, it will be combined with the normal playground because of setting the default, but this glitch is an extremely rare phenomenon, only when updating to make the default playground.
 * Embedded Glitch/Layering Glitch:If You can time it just right, When using an EMP Grenade after it detonates if you try to move it, it will become embedded on the screen due to an layering glitch. You cannot get rid of it unless you hit the start button(On Screen).
 * The adjective "smelly" has interesting effects. On weapons where you Photo.png have to load the ammo, such as cannon, it will cause the weapon to launch the ammo up, which may destroy the weapon. On an interaction weapon, it will launch the ammo in random directions, although the chain gun will only start or stop releasing the particles. A smelly firearm will also launch bullets in random directions, but weaponized vehicles arent affected. A smelly flamethrower will release harmful fire particles, which can also be achieved by using strictly "firebreathing smelly." Some sprays, such as extinguisher and flint, will not spray. Bug spray will not show particles. Rain Clouds will not work, same for snow blowers, showers, etc.
 * When using "Firebreathing smelly," replacing "smelly" with "crying" will make the object release more fire particles
 * If you spawn a pool, then grab it with a lasso, then you will be able to pick it up and destroy it/ palce it elsewhere, leaving a bottomless pit. It also lets you fly aroung inside the the ground if you have a flying device (wings, jetpack, etc).
 * When you use an EMP on an electric flying object, it will slowly fall. This occurs on flying electronics that have "sentient," such as the jetpack. This also occurs when using a flying vehicle. It will not fall at normal speed unless you try to move with it. Different ways to do this is using other other ways to make vehicles unusable, such as freeze ray, germ, and dart gun.
 * Take a vampire and have it wear a hat and glue garlic to the front of the hat and the vampire will be doing a running away animation but will move in the opposite direction, somewhat like a moonwalk, gluing it to the back of the hat will cause it to run in both directions so fast that it will look like a two headed vampire with two feet running two different directions. in the other games the result would be that the vampire running around in circles too scared to chase or hurt other people.
 * If you place a terrain feature, such as a spike pit, and then detonate a nuke in a safe place, then hit start right after the explosion, then come back, the terrain features will be gone, maybe because saving does not store the information about the nuke's explosion. The nuke will be in it's same spot as before, so a safe spot or a nuke without the adjective "absent" is needed. If you do this too much/remove all the stone leaving the bottom, solid ground no longer works.
 * You can destroy a tar pit and leave a giant bottomless hole in the map. Apply the following items to the tar pit: Magic, Germ, Plasma, Normal potion, Invisible potion. Shoot the tar pit with a gun. The tar pit will disappear.Photo_(1).png
 * Shooting a frostbreathing flamethrower causes the flamethrower to show a very sped up fire animation. Dragging the flamethrower stops it, shooting starts it.
 * There's a boomerang glitch in remix that let's you go through walls and more. Spawn a klepto god, ride a ridable boomerang, touch somewhere to go there, drag the god to the boomerang while it's flying, the god will hold the boomerang and can go anywhere with you, and make you red. To make Maxwell red, put the god in destructible ground. Blow it up with flimsy grenades, and the boomerang will eventually blow up too. You will be red. If you drag the god, it will be green and your game will crash.
 * When a person gets hurt from a certain object in Scribblenauts Remix, they'll get paralyzed and only cannot walk, but still attack without having the adjective. This can happen to Maxwell. It has occurred with this item: MURDEROUS MEDIEVAL MILITARY SHARP TOXIC EXPLOSIVE SUPER INVISIBLE TASTY TRAP
 * Non-moving animate objects bounce extremely high on items like trampolines or springs. It has occuredd with SINGLE adjectives like FROZEN or INANIMATE.
 * Spawn a man and a car. Put the man in the car. Give him an absent potion and the game will NOT let you move objects, nor anything else except Notebook and Start. When you press start and go back, you only move your screen when you try to move objects. The Examine button won't work on objects. Also, changing the playground won't fix it.
 * Although dead (And other adjectives that don't let objects mount) objects can't mount, you can mount it first, then apply a dead potion to it.
 * Make a dumb dunce cap. Remove the dunce cap the object is wearing and put the dumb dunce cap on Maxwell. Use a dumb potion on the other dunce cap and repeat the process, except instead of putting it on Maxwell, put it on the dunce cap. After a few times, Maxwell will have on multiple dunce caps at once.
 * If you attach a rope to an object you are holding in your hand you have that object with a red rope (with an X on it) in your hand.
 * Go to the school playground. Equip something that maxwell can fly with. No mounts work. Maxwell will fall off of of any mount when you hit the platform abouve the desks. Fly up to the notebook and candles. You will see a small bump by the edge. fly on top of that edge. Maxwell will go through it and land inside of the thick platform. Fly up anywhere but the land glitch, but still inside of the platform. slowly drag your finger down and Maxwell should teleport up to where the notebook and candles were ore are. If you go in and unequip the flying item, Maxwell will land on the bottom of the platform but still inside. if you walk while inside still, Maxwell will slide around like its made of ice. To escape, re-equip the flying tool and either teleport up or fly out the way you came in.
 * Go to the castle playground. Give Maxwell a living dead potion. Dismount the king from his chair and delete it. Drag the king to the bottom of the stairs. Lure the offended barbarian to the king and have him kill the king. Make sure the barbarian is still at the bottom of the bottom of the stairs, and use the living dead potion on him. He will fall over. Remove his axe, and drop it on his head. It will go through his head. Now drop it above his waist and it will hit nothing and damage him and bounce off of air. you will not be able to give him his axe back.
 * Go to the hearty sort of playground. You will be able to spawn men infinitly unless you place something else.
 * Go to level 5-3. Spawn an evil boogyman. Put him next to the original boogyman and the original boogyman will start teleporting around. Evnentually he will die, and you will win the level.
 * Go to level 2-10. Use a static potion on the door and the witch. Put your choice of items to open the door. Now use the love potion firsst, then the static potion on the monster. DO NOT COLLECT THE STARITE. Use a dead potion on the monster and witch. Use a living potion on both. The monster will be mad at you. Now use a moving love pregnate freindly potion on both the witch and monster. They will now be running in place.
 * Go to level 8-10. Immediatly make a colossal static invulnerable bridge. Place it above the warrior dudes. When the monster falls, he will land on the bridge and the warriors will die for appearently no reason.
 * Spawn a deadly death, Give him a sword. go near him, he will not attack you. Walk past him, an you will die.
 * Go to level 10-8. Give maxwell a green spotted crown, wings, and a serving tray. Put him on a cow. Go by the door. Walk up so your right next to the Steel Gate. Tap and say "interact" on the lever. You will be lifted up and the cow's butt will get jammed and you will stay down. The starite will appear, but you wont be able to get it, making the level immpassable.
 * Go to level 11-10. Make wings and a microscopic potion. Equip them, and use the potion on the chandelier. The two white sticks will flash quickly, making it look as if there are 4 of them. And then go above the chandlier and use aa colossal potion on it. You will be teleported up and be stuck in the ceiling. You will be stuck forever, making the level impassable.
 * Make a firebreathing crying smelly man and spawn stuff until you can spawn any more. double tap the gray notebook and game crashes.
 * If you go to the bottom of a tar pit and shoot a gun at something above you and the tar pit when the bullets exit the tar they will stil be going slow as if there still in the tar
 * If you glue fire to a huamnoid NPC they will fly around and lose health
 * Go to level 17-5. Make a stealth bomber and fly up. Then bomb the floor by double tapping. The floor will completely glitch out and if something touches it then it will be destroyed, including Maxwell.
 * Using a fishing pole in a tar pit can have some interesting results. Spawn a tar pit and a fishing rod. Spawning a flying device like wings or a jetpack is suggested, so you don't get stuck in the tar pit as you mess around. With the fishing rod equipped, tap the tar pit until Maxwell casts the hook into the tar. Depending on where you are and other factors, the hook will do different things. Sometimes, the hook will go partially into the tar, but some of it is still visible. While the hook is stuck in the tar, flying or walking away from the tar pit will eventually reel the hook back in. Reapeatedly tapping on the tar pit will sink the hook deeper into the tar. Making a rideable cloud or something suspended in air that you can ride and suspending it above the tar pit, sitting on it, and casting the hook into the tar pit can sometimes result in the hook slowly rising (and sometimes spinning) closer to the surface. However, amusingly enough, the hook will continue to rise slowly or spin after it has left the tar pit. When the hook reaches the x-axis that the player is on, it will then reel back in at its normal pace.
 * Doing this with a grappling hook achieves similar, abeit different, results.

Scribblenauts Unlimited
and Edwins Farm. But, if you use it in places other than shown, it may crash. Note: If you put the adjective rideable and put her in place where you can go to another place; it doesn't crash it.
 * If you place a boat with a rope attached in any underwater level the boat will try to float and the rope will be distorted, if you are in the boat and quickly change to anywhere then change back to the same map, the HUD will glitch and no icons will appear, to fix this, kill yourself or restart the level
 * If you add the adjective living to a mannequin, it will walk in a strange way.
 * This glitch requires The @ Method. It makes your entire screen go gray apart from the icons and pause screen. To do this, spawn in a "@animatesbutdoesnotmove @edgar" and put it in your backpack. After that, exit your backpack. Then go back into your backpack but do NOT press the icon, press "B" on your keyboard. Take out Edgar. Done! To fix this, reset the world. Sometimes, this really bugs out and disables your object editor. To fix this, restart the game.
 * Spawn an impossible woman or man. It will start transforming from man to woman split second by split second. If you mount it on something, and select the thing its mounted on, it will crash the game.
 * Doing this glitch will break the animations for most things in the game until it is restarted.
 * Impossible Men/Women have unusual properties, such as:
 * Being nearly invincible. Only black holes and resetting the level can remove them.
 * Putting an Impossible Man or Impossible Woman in a black hole causes them to rocket towards the bottom right corner of the screen, as opposed to vanishing normally.
 * A Flying Impossible Man/Woman will move towards the bottom right corner of the screen, and is highly resistant to black holes.
 * Repeating "hmm" in a strange, spontaneous repitition and sliding along the ground.
 * Create a spacious purse. It's even better if you make a custom item that has the largest capacity an object can. Now, go up to any undraggable object and click fill item.(Starite Mission Icons do not count.) Now, go to another area. Empty the purse. They should now be draggable. Try using this to make a family photo with all of Maxwell's brothers.
 * Attach a rope to anything in the game, and then drag the other end of the rope to the magic backpack. If done correctly the rope AND the object will be in the magic backpack. These don't crash the game, but putting too many starites and collecting one then trashing one will, though. Also, if you spawn you, it will just teleport you to the position of the object.
 * Make a klepto rope pick up your rope-glitched self up with the tiny adjective on yourself, and you will be able to drag maxwell.
 * Also, if you do this glitch with one of any level's starites, go to any mission, and drag the starite out of the backpack, you can win at the beginning of the mission.
 * To freeze the game, you must do this once again with a starite, you must first complete a mission. Take the rope, grab the starite from it, place the new starite, grab that one, exit that mission, and drag the starite to you. The game will freeze.
 * If you give the Lily in Edwins Farm a balloon, and then do the rope glitch with the balloon, you will have her in your magic backpack. She can be placed in Capital City,
 * The teleportation part of this glitch can be used to get to places normally inaccessible, such as above the ceiling in the Under Line.
 * Go to Capital City and click on one of the arrows underneath the illegally-parked car. Select Edit Object, and click the scripting button on the right. Select the option for "other people react to the object as if it was" (it should say ARROWEND or ARROWMIDDLE) and, without changing the text, click the green check mark. Exit the object editor (you don't need to save.) Click the notebook and click the button with the two arrows that automatically fills in the last thing you typed, and it should say @ARROWMIDDLE or @ARROWEND. Erase everything but the @ sign, and you can use internal objects/adjectives that weren't meant to be able to be spawned, such as @ZONE WATER and @AIRLOCKFORCEFIELD. To find more, type in random nonsense after the @ and use the "did you mean" dialog, or on the PC, look through objects.p (in the Scribblenauts install directory) with a hex editor.
 * When you do the glitch mentioned above, and select @LILY2, the game will freeze unless the glitch is done in Edwin's Farm. It can be resolved by restarting the Gamepad and take out and re-insert a cable on the Console.
 * There are other ways to perform this glitch as well.
 * Main article about this glitch
 * Video of the glitch in action, including how to perform it
 * It is possible to delete otherwise unremovable items on a map (such as the jalopy in Capital City) by spawning a cannibal version of that item and letting it eat the original object. This can be helpful for clearing out the map to add your own props.
 * Go to the Capital City Firehouse, then  make Maxwell fly. Then shoot the Flaming Ruin with a water gun, You will hear a squirting sound repeatedly while shooting. You can stop this by moving.
 * Summon a Water Gun and click Edit Object. Go to the Properties page and click the Weapon button and the game will crash. This is probably because the Water Gun's water gun projectile is hardcoded, has no name, and is therefore impossible to summon.
 * If you run past the jalopy in Capital city and tap it while still running, you get the option to add an adjective to it, although it normally doesn't have that option.
 * You can swim under the ground in Tilde Reef. To do so, do the following:


 * 1) Go to Capital City Runoff and add Dead to Maxwell.Click continue.
 * 2) Use a Colossal Drain and drain the entire level until you can't drain it anymore.
 * 3) Go into Tilde Reef.Maxwell will die (From the Dead adjective).Click continue.
 * 4) Maxwell will spawn under the level with the Molecular adjective.
 * How to reach world zero: Do the glitch above and re-drown Capital City Runoff now go to Capital City you will die press continue and you'll be in World Zero! Real Glitch (only works on 3DS).
 * There is a limit to the objects that can be put into the backpack. On occasions, the backpack will permanently glitch and some objects will be over-sized regardless of their original size, though they will spawn normally. A similar glitch is in Scribblenauts Unmasked where one of the pages in the backpack will permanently glitch where the objects on the page become invisible and a draggable glitch object will cover the page. There is no known way to fix either of these glitches. The "Resummon" feature in Maxwell's Notebook is still present, however.
 * If you put a large drivable object near a thin wall. Sometimes you may be able to pierce it.

Scribblenauts Unmasked

 * If the player spawns a boom tube and use it, sometimes the player will get stuck in a wall.
 * If a weapon is too big, the projectile direction may bend.
 * If an object is too small, the object may occasionally pierce the wall to a lower floor.