This page is about the currency of Scribblenauts; for the in-game object, see here. |
Ollars are the currency in the Scribblenauts series. In essence, they are the total number of points earned during play. Any time Maxwell obtains a Starite, the player's performance within that level is evaluated and converted into Ollars. The Ollar sign is Ø, in similar fashion to the dollar sign being the initial letter with a stroke through it.
When summoned from the notepad, "Ollar"/"Ollars" is a synonym for Money (a green banknote which has the Ollar sign displayed on it). It has the same properties as other monetary or valuable objects.
Ollars are used to purchase avatars and songs in the Ollar Store.
In Scribblenauts[]
There are two Merits tied to Ollars in the original Scribblenauts: Miser, which is earned when the player reaches 300,000 Ø upon beating a level, and Pi, which is earned by getting 314 Ø exactly from beating a level (although in the first release it was tied solely to style Ollars and thus unobtainable).
The total amount of Ollars needed to buy all avatars and songs in the Ollar Store is 44,100 Ø, a number that likely references the 44,100 Hz sample rate on audio CDs.
Ollars are awarded upon beating any level not in University (world 0, the tutorial world). There are 3 contributors to the amount rewarded:
- Par: The par value shown at the end of the level is the total number of objects summoned in the level, minus the level's Par. This value is multiplied by 20 and subtracted from 100 (or added, if the par value is negative). This value cannot go below 0. For example, if the par value is -3, this means the player summoned a total of objects 3 less than the Par, which results in a base score of 160. Every world has a preset "multiplier" (not shown in-game) that this base score is then multiplied by. The par multipliers are as follows (the unusual order and the absence of 2 may indicate that the order of the worlds was changed during development):
- University: N/A (no Ollars can be earned at all)
- The Gardens: 1
- Metro: 3
- The Peaks: 6
- Ancient: 7
- Shoreline: 8
- Outer Wild: 4
- Stunt Park: 9
- Frontier: 10
- Dark Hollow: 5
- Mish-Mash: 11
- Style: This value is simply the total value of all Merits earned in that level. Most merits give 10 Ollars. The New Object merit is a special case, since it awards 10 for every unique new object summoned in that level. The Pi Merit was originally supposed to be awarded if the player got 314 style points, but this is not possible due to every Merit reward being a multiple of 5, which may indicate that at some point style points were calculated differently, Merit rewards had more varied values, or some mistake was made. Regardless, this was "fixed" in the Scribblenauts Collection rerelease, as it now is awarded if the player gets 314 Ollars total from the level. While this allows the merit to be obtained, the effect on gameplay required to get the merit is unfortunate, since the only method is lowballing to get a bad overall score (the player may have to wait several minutes, depending on the world), instead of earning a large amount of Merits to get a good Style score.
- Time: The total amount of seconds spent in the level (including the hint panning and display, and time spent in the notebook) is multiplied by 2 and subtracted from 500 (up to 4:10, or 250 seconds). This value cannot go below 0.
In summary, the only things that affect the total Ollars rewarded are: Which world the level is in, how far below Par the player stayed, which Merits the player earned, and how long it took to beat the level. The Par value is multiplied by a specific number unique to each world, and as such it is often the most valuable and should be the main focus, along with time, if the player is aiming for a high Ollar count.
The best level to get Ollars in is A10-11, as it can be beaten in as little as 7 seconds, and the level has an absurdly high par of 24 (the highest in the game by far), despite the solution not requiring any objects at all. A player can expect to get nearly 7,000 Ø any time beating the level. After 4 plays, the initial investment of 25,000 Ø to unlock world 10 is fully made up, and after 6 plays, the player has earned enough to buy every avatar and song in the game.
In Super Scribblenauts[]
There are three Merits tied to Ollars in Super Scribblenauts: Piggy Bank, awarded for holding 1,000 Ø in the bank; Nice Wallet, awarded for holding 5,000 Ø in the bank; and Money Vault, awarded for holding 10,000 Ø in the bank. Contrary to the previous game, Ollars (along with merits and other unlockables) are stored globally, meaning clearing your files in-game will not reset them, and gameplay on all files will contribute to one pool of Ollars.