Difficulty | Par |
---|---|
4 |
Hint
"Catch the haunted clock!"
Solutions
- Place a Dresser in the three opposite corners of the room, then walk to the Grandfather Clock
- Place a Statue in the three opposite corners of the room, then walk to the Grandfather Clock
- Place a Auto in the three opposite corners of the room, then walk to the Grandfather Clock
In other words, place anything in the places that the Grandfather Clock would jump to if you walked to it immediately when the level started.