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==Solution==
 
==Solution==
 
*First make some [[wings]] or any objects that can help [[Maxwell]] fly. The key is on the other side of the stage, Maxwell must carefully navigate throughout the stage without touching the treasures or the [[chandelier]]. Once Maxwell gets the key, he must go back and carefully fly back to the princess.
 
*First make some [[wings]] or any objects that can help [[Maxwell]] fly. The key is on the other side of the stage, Maxwell must carefully navigate throughout the stage without touching the treasures or the [[chandelier]]. Once Maxwell gets the key, he must go back and carefully fly back to the princess.
*Make a small armed [[RC Helicopter]] to command and pick up the key and go to Maxwell and pick up the key.
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*Make a small armed [[Remote Controlled Helicopter|RC Helicopter]] to command and pick up the key and go to Maxwell.
 
[[Category:Scenario Levels]]
 
[[Category:Scenario Levels]]
 
[[Category:Levels]]
 
[[Category:Levels]]

Revision as of 10:44, June 1, 2016

SSAdvanced

This Super Scribblenauts Level can be replayed in Advanced Mode!

SS 8-5
SS 8-5


Difficulty

Pencils3

Par

Unknown

Game/Type

Puzzle, Scenario

Hint

Save the princess, but do not wake the dragon!

Additional Hints

  • Disturbing any treasure will wake up the dragon.
  • Avoid the treasure by flying around it.

Solution

  • First make some wings or any objects that can help Maxwell fly. The key is on the other side of the stage, Maxwell must carefully navigate throughout the stage without touching the treasures or the chandelier. Once Maxwell gets the key, he must go back and carefully fly back to the princess.
  • Make a small armed RC Helicopter to command and pick up the key and go to Maxwell.
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