Scribblenauts Wiki
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{{Template:ExtraInfobox
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{{Template:Featured}}{{Template:ExtraInfobox
 
|Box title = Super Scribblenauts
 
|Box title = Super Scribblenauts
 
|image = File:SUPER_SCRIBBLENAUTS.jpg
 
|image = File:SUPER_SCRIBBLENAUTS.jpg
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|Row 7 title = Rating(s)|Row 3 info = North America: October 12, 2010 <br/>
 
|Row 7 title = Rating(s)|Row 3 info = North America: October 12, 2010 <br/>
 
Australia: October 27, 2010 <br/>
 
Australia: October 27, 2010 <br/>
Europe: October 29, 2010
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Europe: October 29, 2010<br/>
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Japan: October 13, 2011
 
|Row 5 info = Emergent, puzzle, action
 
|Row 5 info = Emergent, puzzle, action
 
|Row 6 info = Single-player, online level sharing
 
|Row 6 info = Single-player, online level sharing
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PEGI: 12+ <br/>}}
 
PEGI: 12+ <br/>}}
   
'''Super Scribblenauts '''is the sequel and successor to the original [[Scribblenauts]]. It is developed by [[5th Cell]] and published by Warner Bros. Interactive Entertainment.
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'''Super Scribblenauts '''is the sequel and successor to the original [[Scribblenauts (video game)|Scribblenauts]]. It was developed by [[5th Cell]] and published by Warner Bros. Interactive Entertainment. It was released in North America on October 12, 2010; in Australia on October 27, 2010; and in Europe on October 29, 2010.
It was released on North America by 12 October 2010, Australia by 27 October 2010 and Europe by 29 October 2010.
 
   
Its predecessor, [[Scribblenauts]], was the base of Super Scribblenauts, keeping its basic graphics and music, but adding new levels, unlimited ammo, adjectives, an improved level editor, and better physics.
+
Its predecessor, [[Scribblenauts (video game)|Scribblenauts]], was the base of Super Scribblenauts, keeping its basic graphics and music. Many features were refined to better fit the community, especially the physics, level editor, and controls. Some mechanics were changed that improved upon the previous game, such as flight restrictions and ammo. New levels were implemented, as well as a smaller amount of levels that are less tasking to the player. The Ollar system was redefined from the original. Also freshly implemented was the adjectives system, which allows players to modify objects' physical looks and/or abilities and behavior.
   
 
==Gameplay==
 
==Gameplay==
Gameplay is relatively the same as the first Scribblenauts game. The controls for controlling Maxwell have been refined, which players could control with the control pad and stylus. More songs, sound effects and actions are added and glitches have been patched. The largest feature added in Super Scribblenauts are adjectives. For example, the player can set objects on fire by putting the ''burning'' adjective in front of the word. There are over 9,000 adjectives that the player can add to any object, allowing the player to make things such as a ''red gentlemanly'' raptor or a ''zombified telekinetic'' bully. Multiple adjectives can also be combined with words for virtually limitless possibilities. About 1,000 new words have been added, while countless have been refined. For example, projectiles have unlimited ammo when the player uses it and [[Wings|wings]] have unlimited flight.
+
Gameplay is relatively the same since the first Scribblenauts game. The controls for moving [[Maxwell]] have been refined, players now have the choice of controlling Maxwell with the stylus or the d-pad. More sound-tracks, sound effects and actions were added and many glitches have since been patched. The largest feature added in Super Scribblenauts was adjectives. For example, the player can set objects on fire by putting the ''burning'' adjective in front of the word. There are over 9,000 adjectives that the player can add to any object, allowing the player to edit their behavior, abilities, and appearance. Multiple adjectives can also be combined with words for virtually limitless possibilities. About 1,000 new words were added, while countless words were refined. For example, projectiles have unlimited ammo when the player uses it and [[Wings|wings]] have an unlimited flight time.
   
There are 121 levels for players to solve plus 7 secret levels accessed via [[Time Machine]], one with the [[teleporter]], and another uncommon secret level accessed via [[Time Machine]]. This level is the [[A1-1|first level]] of the original Scribblenauts. The use of [[Ollars]] are now changed. Players can purchase explicit hints at a decreasing Ollar cost over time. Players can also purchase playable avatars for intentional use by the player. A new soundtrack was created for Super Scribblenauts. However, the songs will now change randomly after playing once, unlike in Scribblenauts where the same song would loop. Another musical difference is that each level doesn't have specific music that always plays, instead random music plays each time loading it.
+
There are 121 overall levels for players to solve plus seven secret levels accessed via the [[Time Machine]], one through the [[teleporter]], and another uncommon secret level accessed via the [[Time Machine]]. The aforementioned level is the [[A1-1|first level]] of the original Scribblenauts. The use of [[Ollars]] was also changed; players can now purchase explicit hints at a decreasing ollar cost over time. Players can also purchase playable avatars for intentional use by the player. A new soundtrack was created for Super Scribblenauts, however, the songs now change randomly after playing once, unlike in Scribblenauts where the same song would loop. Another musical difference is that each level doesn't have set title that it plays, instead a random title will play each time it is loaded.
 
==Development==
 
==Development==
[[5th Cell]] revealed they improved the physics and fixed the controls, as many have complained about the predecessor's imprecise touchscreen movement system.
+
[[5th Cell]] revealed that the physics of the game were improved and that the controls were more versatile, as many players have complained about the predecessor's imprecise touchscreen movement system. The largest difference between Super Scribblenauts and its predecessor is the addition of adjectives. Adjectives were intended for use in the original Scribblenauts, but had to be scrapped due to a short development time.{{Cite}}
 
==Reception==
 
==Reception==
''Super Scribblenauts'' has received generally favorable reviews. It currently holds a score of 81/100 on Metacritic. It holds an 82.35% on GameRankings, an 8/10 on Eurogamer and a 8.8/10 on IGN. IGN's Daemon Hatfield stated that, "Super Scribblenauts is as fun and imaginative as you are." He also praised the game's refined control scheme and incorporation of adjectives, but criticized its low level of difficulty. The British magazine ''ONM'' gave it an 86% saying,"It's a step above the original, nearly everything's improved here and the addition to adjectives is heartwarming. A good step in the right direction for Scribblenauts."
+
''Super Scribblenauts'' has received generally favorable reviews. It holds a score of 81/100 on Metacritic as well as  an 82.35% on GameRankings, an 8/10 on Eurogamer and an 8.8/10 on IGN. IGN's Daemon Hatfield stated: "Super Scribblenauts is as fun and imaginative as you are." He also praised the game's refined control scheme and incorporation of adjectives, but criticized its low level of difficulty. The British magazine ''ONM'' gave it an 86% saying,"It's a step above the original, nearly everything's improved here and the addition to adjectives is heartwarming. A good step in the right direction for Scribblenauts."
   
GameSpot, however, was not nearly as supportive about the game, giving it a 6.5/10 and criticizing its restrictions on user creativity and lack of "real-world logic."
+
GameSpot, however, was not nearly as supportive about the game as others were, giving it an 6.5/10, criticizing its restrictions on user creativity and lack of "real-world logic."
  +
==Gallery==
   
==Cover arts==
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===Cover arts===
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<gallery>
<gallery orientation="portrait" columns="3" captionalign="left">
 
 
5193.jpg|European cover art
 
5193.jpg|European cover art
 
SUPER SCRIBBLENAUTS.jpg|North American cover art
 
SUPER SCRIBBLENAUTS.jpg|North American cover art
 
20101201_SuperScribblenautsFinal2DNDSPackshot.jpg|Australian cover art
 
20101201_SuperScribblenautsFinal2DNDSPackshot.jpg|Australian cover art
 
</gallery>
 
</gallery>
==Screenshots==
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===Screenshots===
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<gallery>
 
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Screenshot nds super scribblenauts001.jpg
<gallery type="slideshow" position="left">
 
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Screenshot nds super scribblenauts002.jpg
GW256H3847.jpg
 
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Screenshot nds super scribblenauts003.jpg
GW256H384.jpg
 
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Screenshot nds super scribblenauts028.jpg
GW256H3845.jpg
 
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Screenshot nds super scribblenauts029.jpg
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Screenshot nds super scribblenauts030.jpg
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Screenshot nds super scribblenauts032.jpg
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Screenshot nds super scribblenauts039.jpg
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Screenshot nds super scribblenauts040.jpg
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Screenshot nds super scribblenauts041.jpg
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Screenshot nds super scribblenauts042.jpg
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Screenshot nds super scribblenauts043.jpg
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Screenshot nds super scribblenauts044.jpg
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Screenshot nds super scribblenauts033.jpg
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Screenshot nds super scribblenauts034.jpg
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Screenshot nds super scribblenauts035.jpg
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Screenshot nds super scribblenauts036.jpg
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screenshot_nds_super_scribblenauts037.jpg
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Screenshot nds super scribblenauts038.jpg
 
Huge clones of maxwell.jpg
 
Huge clones of maxwell.jpg
 
GW202H145.jpg
 
GW202H145.jpg
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Scribble stamps.jpg
 
Scribble stamps.jpg
 
GW90.jpg
 
GW90.jpg
GW144H100.jpg
 
GW188H196olololoklo.jpg
 
 
</gallery>
 
</gallery>
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<br clear=all/>
 
==Trailer==
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===Videos===
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<gallery>
[[File:Super Scribblenauts (VG) (2010) - E3 2010 trailer|thumb|left|300px|Super Scribblenauts Trailer - E3 2010]]
 
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Super Scribblenauts (DS) E3 2010 Trailer
<br clear=all/>
 
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Super Scribblenauts Launch Trailer TV Commercial
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Super Scribblenauts High Quality OFFICIAL GAMEPLAY TRAILER E3 2010
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Super Scribblenauts Trailer HD
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Super Scribblenauts Gameplay Video Nintendo DS
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</gallery>
   
 
==Trivia==
 
==Trivia==
*The character limit in ''Super Scibblenauts'' is now 200, as opposed to ''Scribblenauts'' which is 100.
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*The character limit in ''Super Scribblenauts'' is at a high 200, as opposed to ''Scribblenauts'', where the maximum limit is 100.
*The [[T-1|tutorial]] in ''Super Scribblenauts'' is only one level while the tutorial in the previous game spanned over eleven levels.
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*The [[T-1|tutorial]] in ''Super Scribblenauts'' is only one level while the tutorial in the previous game spanned over eleven total levels.
*If you make a spelling error on an adjective, it will cross it out, meaning that you have to spell it right. However, this was changed in Scribblenauts Unlimited.
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*If you make a spelling error on an adjective, it will cross it out, meaning that you have to spell it right. However, this was changed in [[Scribblenauts Unlimited]], adjectives can now be selected if misspelled.
 
{{Template:SuperScribblenauts}}
 
{{Template:SuperScribblenauts}}
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{{Wikipedia|Super Scribblenauts}}
 
[[Category:Games]]
 
[[Category:Games]]
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[[Category:Featured Articles]]

Revision as of 19:49, 5 April 2019

Starite Fake This article is a featured article on the Scribblenauts Wiki!
Super Scribblenauts
SUPER SCRIBBLENAUTS


Create Anything. Solve Everything.

Developer(s)

5th Cell

Publisher(s)

Warner Bros. Interactive Entertainment

Release date(s)

North America: October 12, 2010
Australia: October 27, 2010
Europe: October 29, 2010
Japan: October 13, 2011

Platform

Nintendo DS

Genre(s)

Emergent, puzzle, action

Mode(s)

Single-player, online level sharing

Rating(s)

ACB: PG
ESRB: E10+
PEGI: 12+

Super Scribblenauts is the sequel and successor to the original Scribblenauts. It was developed by 5th Cell and published by Warner Bros. Interactive Entertainment. It was released in North America on October 12, 2010; in Australia on October 27, 2010; and in Europe on October 29, 2010.

Its predecessor, Scribblenauts, was the base of Super Scribblenauts, keeping its basic graphics and music. Many features were refined to better fit the community, especially the physics, level editor, and controls. Some mechanics were changed that improved upon the previous game, such as flight restrictions and ammo. New levels were implemented, as well as a smaller amount of levels that are less tasking to the player. The Ollar system was redefined from the original. Also freshly implemented was the adjectives system, which allows players to modify objects' physical looks and/or abilities and behavior.

Gameplay

Gameplay is relatively the same since the first Scribblenauts game. The controls for moving Maxwell have been refined, players now have the choice of controlling Maxwell with the stylus or the d-pad. More sound-tracks, sound effects and actions were added and many glitches have since been patched. The largest feature added in Super Scribblenauts was adjectives. For example, the player can set objects on fire by putting the burning adjective in front of the word. There are over 9,000 adjectives that the player can add to any object, allowing the player to edit their behavior, abilities, and appearance. Multiple adjectives can also be combined with words for virtually limitless possibilities. About 1,000 new words were added, while countless words were refined. For example, projectiles have unlimited ammo when the player uses it and wings have an unlimited flight time.

There are 121 overall levels for players to solve plus seven secret levels accessed via the Time Machine, one through the teleporter, and another uncommon secret level accessed via the Time Machine. The aforementioned level is the first level of the original Scribblenauts. The use of Ollars was also changed; players can now purchase explicit hints at a decreasing ollar cost over time. Players can also purchase playable avatars for intentional use by the player. A new soundtrack was created for Super Scribblenauts, however, the songs now change randomly after playing once, unlike in Scribblenauts where the same song would loop. Another musical difference is that each level doesn't have set title that it plays, instead a random title will play each time it is loaded.

Development

5th Cell revealed that the physics of the game were improved and that the controls were more versatile, as many players have complained about the predecessor's imprecise touchscreen movement system. The largest difference between Super Scribblenauts and its predecessor is the addition of adjectives. Adjectives were intended for use in the original Scribblenauts, but had to be scrapped due to a short development time.[citation needed]

Reception

Super Scribblenauts has received generally favorable reviews. It holds a score of 81/100 on Metacritic as well as  an 82.35% on GameRankings, an 8/10 on Eurogamer and an 8.8/10 on IGN. IGN's Daemon Hatfield stated: "Super Scribblenauts is as fun and imaginative as you are." He also praised the game's refined control scheme and incorporation of adjectives, but criticized its low level of difficulty. The British magazine ONM gave it an 86% saying,"It's a step above the original, nearly everything's improved here and the addition to adjectives is heartwarming. A good step in the right direction for Scribblenauts."

GameSpot, however, was not nearly as supportive about the game as others were, giving it an 6.5/10, criticizing its restrictions on user creativity and lack of "real-world logic."

Gallery

Cover arts

Screenshots

Videos

Trivia

  • The character limit in Super Scribblenauts is at a high 200, as opposed to Scribblenauts, where the maximum limit is 100.
  • The tutorial in Super Scribblenauts is only one level while the tutorial in the previous game spanned over eleven total levels.
  • If you make a spelling error on an adjective, it will cross it out, meaning that you have to spell it right. However, this was changed in Scribblenauts Unlimited, adjectives can now be selected if misspelled.
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