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Beta elements are objects, graphics, or basically anything in a game that aren't used.

Scribblenauts and Super Scribblenauts[]

Sister

Maxwell's sister is a beta character in Scribblenauts who was removed for unknown reasons. Despite her removal, her sprite still appears on the sprite sheet of both Scribblenauts and Super Scribblenauts. However, a character with the design of this early version of Maxwell's sister can be summoned in Scribblenauts Unlimited by way of spawning any variation of a Doppelganger with the "Female" adjective.

Also shown on the sprite sheet for Super Scribblenauts are shown that there was originally more constellations. All three of these are in Scribblenauts Remix.

  • A car constellation

There were 8 merit icons included in Scribblenauts but not used. While they can't be obtained through normal play, it is possible to see what they could have been. Descriptions for all the merits, including these 8 extras, are loaded into the game's memory during play. Five of the extra descriptions are just the text "MERIT WAS CUT"; however, the remaining three still are present as actual descriptions. In addition, the titles for each merit are loaded into memory if the player gets a merit upon beating a level. The icons that correspond to these titles and descriptions can be determined based on their ordering in their respective portions of memory.

  • Useless1 BOGEYMAN: "SCORE OVER PAR IN EVERY LEVEL IN A WORLD."
  • Useless2 JOKER: "WRITE PRIEST, RABBI AND IMAM." A reference to the common joke template involving (typically) a priest, a minister, and a rabbi walking into a bar. Likely cut to avoid religious contention from players who didn't get the reference.
  • Useless3 LONG YAWN: unknown. Could be based on time spent in the level, or making someone/something sleep?
  • Useless4 NO VEHICLES: unknown. Probably pretty self-explanatory, though.
  • Useless5 RECYCLER: unknown.
  • Useless6 WELLREAD: unknown. Could be triggered by summoning multiple print materials?
  • Useless7 WORLD UNDER PAR: "SCORE UNDER PAR IN EVERY LEVEL INSIDE A WORLD."
  • Useless8 YAWN: unknown. Likely related to #3, Long Yawn.

At E3 2009 and 2010[]

Beta Level

Different top screen also note that the level is 1-6, not A1-1.

Both Scribblenauts and Super Scribblenauts had playable demos in their respective E3s. The famous "God vs. the Kraken" video showed a Flamethrower that shot out a straight line of flame, not multiple moving flames. An early level was also shown. It has a different top-screen design than the final.

Maxwell, maxwell's sister & clone

Comparison between Maxwell, the female character and the Doppelganger.

Flamethrower beta

Beta Flamethrower

There are a few differences between the E3 version of Super Scribblenauts and the actual game (e.g., the adjective telekinetic makes the affected person's head bigger and allows them to fly, as opposed to only allowing flight in the E3 game)

Beta Objects[]

Many objects went through beta stages. Some objects were removed completely. Many of these beta objects are dinosaurs or monsters, and had only dot eyes.

Satan Sprite

A Beta Demon from Super Scribblenauts

Known Beta Objects[]

  • Hydra: A Green monster with three necks and heads. The Beta version of the Hydra was less detailed.
  • Brontosaurus: The beta Brontosaurus was grey instead of blue-grey and had larger feet.
  • Plesiosaurus: The beta version was less detailed and a darker shade of blue.
  • Dinosaur: The beta dinosaur was gray.
  • Crocodile: The beta crocodile has a longer tail that curved upwards.
  • Sea Monster: The beta version held very little detail.
  • Stegosaurus: The beta stegosaurus held a lighter color scheme and had orange spines, which were later changed to green.
  • Frankenstein's Monster: It is currently unknown as to why Frankenstein's Monster does not appear, this may be due to a copyright infringement.
  • Liz: The beta form of Liz was the same version of Liz from Scribblenauts but has a red shirt.
Beta Scribblenauts Sprites

Beta Scribblenauts Sprites (Credit to the Spriter's Resource)

  • Triceratops: The beta version was less detailed.
  • Pterodactyl: The beta version was less detailed.
  • Edison Yan: The beta version of Edison had only one difference, this was the wings.
  • Burning Man: The beta version of the burning man was meant to be a separate object, but was instead changed to a synoym of Colossus.
  • Invisible Man: The beta version held a hat, whereas the featured one does not.
  • Succubus: Incubus was going to be used instead. The Incubus can be spawned in Scribblenauts Unlimited as a male variant.
  • Tanuki: The beta version held little difference from the released version.
  • Frankenstein's Wife: Frankenstein's wife was never added for, most likely, the same reason as Frankenstien.
  • Ghoul: used to look like a Demonic Caveman from a scary movie.
  • Octoclop: Looked like a Cyclops, except it had eight eyes.
Help!

The unused Beholder sprite.

  • Mermaid: Used to have a red star fish,bigger eyes,had slightly darker hair with a different style and pointed hair along the end with a slightly different tail.
  • Monster: used to look like a more fitting sprite for a ogre, was fatter, had red eyes that only one sprite has that is still known, Baba Yaga, had two horns instead of three, had more detail, was more brown and had a moveable mouth unlike the Tyrannosaurus in the normal versions of Scribblenauts.
  • Clown: Looked like a female clown but oddly wasn't used in Scribblenauts Unlimited as the female version.
  • Phoenix: had a slight flame detail that looked like fire particles coming off its wings.
  • Megalodon: the megalodon had more detail.
  • Dragon: Used to look friendlier, with a larger head and torso and a bipedal position. This may be the reason they changed it.
  • Beholder: Likely taken out due to copyright infringement.
  • Charonosaurus: The beta Charonosaurus was grey.
  • Ifrit: A beta Demon from Super Scribblenauts.

Scribblenauts Unlimited[]

Beta Farm

An early version of Edwin's Farm with a different background.

Scribblenauts Unlimited has features that were never concluded. This includes details found in the E3 demonstration and assets found in the game files.

Super Scribblenauts assets[]

In the game files it's possible to find many unused Super Scribblenauts sprites, this is probably used as a reference to the graphic designers. However there are some assets that where re-designed or updated, implying that they were planned to be used or the graphic designers did not know they were not going to be used.

Level Editor
Mainobj
Pause menu:
Textures
Merits:
Menu
Main menu:
Replay:
Backgrounds:
Common UI:

Object Editor[]

The object editor seems to have gone trough a lot of changes. The first concepts for the object editor seems to follow the Super Scribblenauts aesthethics instead of the current game design.

Cursors
Object appearance
Advanced:
Textures:
Object selector
Object selector details
Stamp selector
Textures:
Stamps:

Most of the samps given as example are still in the final game, although in a texture format instead of a vector one. Although there are still some that remain unused, these being:

Levels[]

There are some unused levels found in the files. Mostly of them are just textures, but some are fully coded, like the Stadium and the Mall.

Unused Objects[]

Interestingly, there are many unused and unfinished objects in the Scribblenauts files. Most of these objects were removed for obvious reasons, but other appears to be due to time restriction.

Audio
Big
Building Objects
Clothes
Container
Creature
Electronics
Entertainment
Enviroment
Fish
Food
Furniture
Gameplay
Human
Developer

Player

Profession

Insect
Mammal
Materials
Miscellaneous
Organic
Plants
Reptile
Tool
Vehicle
Weapons
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