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Syntax Station
Syntax Station


Accessible

After collecting 50 Starites

Doors to

Kana Craters, Palindromeda, Capital City

Starites

Starite Template x 1

Shards

Stariteshard Template x 8

Syntax Station is a level that takes place in a space station. It has 1 Starite and 8 Starite Shards. It is an anti-gravity level.

NPCs and objects present: Cow, Cowboy, Horse, Lasso, Chimpanzee, Glasses, Steel Cage, Neuroscientist, Bodybuilder, Martian, Tourist (2x), Pilot, Firefly, Flight Attendant, Corgi, Girl, Mad Scientist, Teleporter (2x), Spy, Satellite.

Starite Shards[]

Space Cowboy!

Problem: My cow tried to jump over the moon and now she is stuck out there! Bring her back inside!

Solution: Go to your right and you will find a flying cow. Ride it to the cowboy.


Super Intelligent Simian!

Problem: The student has captured the master! I'm willing to trade for his freedom!

Solution: Give the chimpanzee a banana or just wear a banana suit.


Say Cheese!

Problem: Real Humans! Give them an environment to pose in!

Solution: Place a park near the humans.


Never Saw it Coming!

Problem: We hit a firefly during flight! I can't leave the ship to clean it off, will you help?

Solution: Dispose the firefly for the pilot by burning it or pick it up.


Interstellar Stowaways!

Problem: We couldn't afford tickets so she is threatening to send us out through the air lock!

Solution: Give the girl money or a ticket.


Thinking with Teleporters!

Problem: Help test the blue teleporter by placing something on it!

Solution: This problem has many solutions. You can use a man.


Zero-G Work Out!

Problem: Help me work out while I'm away from earth!

Solution: Give the bodybuilder a dumbbell or any other work out equipment!


Sky Spy!

Problem: I remembered the satellite but forgot the spy gear! Will you help me!

Solution: Give the spy binoculars.


Starite: Space Station Infiltration[]

Description: Inflitrate the space station to shut down the super computer!

Problem 1: The League of Evil Scientists are back! Gain their trust to sneak into the compound! The first scientist's jetpack doesn't work!

Hints

  • Why doesn't my jetpack work?
  • Did I fill it with fuel?
  • Maybe it needs some gas.

Solution: You can also put the adjective 'working' on the jet pack.


Problem 2: The evil veterinarian has a hard time finding animals in space! Show him an animal that can live without gravity!

Hints

  • What animal could live in a space station?
  • I need an animal that is used to swimming.
  • Aquatic animals might do well in space.

Solution: A bird is also a valid answer.


Problem 3: The neuroscientist has had a hard time teaching this brain! Help fill it with knowledge!

Hints

  • Help me fill the brain with knowledge.
  • I need to fill this brain with school subjects.
  • Books might put this brain on the right track.

Solution: You can spawn a teacher.


Problem 4: The robo hamster has grown so much! Help the roboticist ride the robo hamster!

Hints

  • Help me ride this hamster.
  • The hamster is too rambunctious.
  • A saddle could help settle down the hamster.

Solution: Give the robo hamster a saddle or make it 'tame'.


Problem 5: The barber has a fiendish haircut planned, but lacks the tools! Give him something to cut the emo boy's hair!

Hints

  • I need a tool to cut his hair.
  • I need something sharp enough to cut hair.
  • Something like scissors would work fine.

Solution: You are not limited by using scissors. You can use any object that cuts, (e.g. katana)


Problem 6: The final room seems empty! Find a way to shut down the space station!

Hints

  • A switch could help shut this place down.
  • This switch looks pretty ominous.
  • Trust the switch.

Solution: Just interact with the switch.


Final Problem: Captured! If the super computer gets disabled, the space station should lose power and the cage will unlock!

Hints

  • Disable the super computer.
  • Find a way to short circuit the super computer.
  • The whole system could be destroyed be a single bug.

Solution: Put the adjective 'disabled' in the supercomputer.

Gallery[]

Trivia[]

  • A syntax is the organization of words in sentences.
  • The name of the starite shard Thinking with Transporters is a reference to the video game Portal.
  • It's possible that the firefly in the challenge Never Saw It Coming is a reference to the short-lived TV show Firefly.
  • The young girl and corgi in the Interstellar Stowaways! shard may be a reference to the anime Cowboy Bebop.
  • Because there is no gravity in this level, Maxwell can fly without using the adjective "flying".
  • Ostensibly due to a glitch involving the Object Editor, if a custom avatar is created while the player is in Syntax Station, that specific avatar will be ably to fly anywhere without being given an appropriate adjective, as if it was constantly affected by the level's antigravity.[Check specific versions]
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