This page is about the adjective; for the object, see here. |
Undead | |
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Aesthetic Changes |
Makes the object scarred and fleshy. |
Behavioral Changes |
Makes the wielder aggressive towards living objects. |
Synonyms |
Zombie, Zombified |
Available in |
Super Scribblenauts, Scribblenauts Remix, Scribblenauts Unlimited, Scribblenauts Unmasked, Scribblenauts Showdown, Scribblenauts Mega Pack |
Undead makes the wielder behave like a zombie.
Behavior[]
Undead objects have a grayish, scarred pattern and display the ghost emotion periodically. They move slower than normal, eat all types of meat, and attack the player and most NPCs (though they will not attack zombies or anyone else with the zombie adjective). They are also flammable.
When an undead object makes contact with another object, the other object gets “zombified” and gains the zombie adjective. This can bring to life to inanimate objects without having to edit their adjectives.
Trivia[]
- The cadaverous adjective applies the same pattern as the zombie adjective.
- Holy water will not affect zombie objects, even though it affects zombies.